Sunday, February 17, 2013

Killzone guard trooper renders

New post collecting some game engine renders of the finished model









Monday, February 11, 2013

Killzone Trooper w.i.p.

I wanted to test the new panel loops feature in Zbrush 4R5 and I choose to mix some references from amazing Killzone concept art..





I did a retopology in Zbrush and the diffuse/ao/normal baking in 3ds max.




Texturing in Photoshop:





Saturday, January 26, 2013

Humphrey Bogart










Humphrey Bogart low poly bust
Zbrush, 3dsMax, Photoshop

Friday, December 14, 2012

Neo Geo


Everything done inside Zbrush 4r4, full views coming soon..

Wednesday, December 12, 2012

Devilman full views



All rendered in Zbrush and few Photoshop tweaks

Monday, December 10, 2012

Devilman render 1


This is a first render of my tribute to Katsuya Terada Devilman
New images from Zbrush viewport coming soon :D