Wednesday, January 28, 2015

Wednesday, November 19, 2014

Syndra "foreign affairs" Low poly

Brand new Syndra for the Riot Contest starts here:

Clothes first ideas:


3D sketch in Zbrush:


Timelapse:


Part_2:


Timelapse_2:


Progress/color scheme:







New topology and AO baking:


Pose and color test:


99%  done + summoner rift integration test:


















Saturday, November 15, 2014

Thursday, October 16, 2014

Riot games art contest

Just started the Polycount contest:  Syndra

Reference:


Shape study:

Progress-1:


Progress-2:


Progress-3:


Progress-4:


Detailing process:


Progress-5:



Progress-6:



Progress-7 (Helmet uv and test in Substance painter):


Progress-8 (All in Zbrush x skin and other details)


Progress-9 Skinshader setup:



Progress-10 UV-Base textures-Material set up:


Progress-11: quick hair paintover test:


Progress-12: Materials done, first attempt with "Hair and fur" (3dsmax):







Progress-13: renders and compositing








Friday, October 3, 2014

Web site

Website updated! ....I know it's nothing special but I hope it is functional =) ...

http://www.giorgiopalombi.com/

Monday, May 26, 2014

Kal



 Kal Skotos (Nathan Never comic book), modeled in zbrush and 3dSmax