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Showing posts with label
polish by feature
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Showing posts with label
polish by feature
.
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Monday, February 11, 2013
Killzone Trooper w.i.p.
I wanted to test the new panel loops feature in Zbrush 4R5 and I choose to mix some references from amazing Killzone concept art..
I did a retopology in Zbrush and the diffuse/ao/normal baking in 3ds max.
Texturing in Photoshop:
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