Showing posts with label photoshop. Show all posts
Showing posts with label photoshop. Show all posts
Monday, April 29, 2013
Sunday, February 17, 2013
Saturday, January 26, 2013
Wednesday, April 11, 2012
Saturday, January 21, 2012
Sunday, January 15, 2012
Saturday, July 30, 2011
Tuesday, May 24, 2011
Dominance War - Final entry
Turntables:
http://www.youtube.com/watch?v=G8EHtnLfpzY
http://www.youtube.com/watch?v=EkibUNMtNQU
I hope you like it ^^
My thread:
http://forums.cgsociety.org/showthread.php?p=6955559#post6955559
Labels:
3ds MAX,
dominance war,
GAME CHARACTERS,
photoshop,
Zbrush
Thursday, May 19, 2011
Sunday, May 15, 2011
Saturday, April 23, 2011
Sunday, April 10, 2011
Sunday, April 3, 2011
Thursday, March 31, 2011
Interview - 3dAgain
http://www.3dagain.com/
Thanks!!
Friday, March 18, 2011
Thursday, March 10, 2011
Tuesday, February 22, 2011
Unreal XXX
Very funny session with Photoshop, first work in a new flat....concept art thinking about Unreal Tournament XXX....
Tuesday, January 4, 2011
AlchBorg
I used Alchemy for the sketch, 3Ds MAX for modeling, Keyshot for the renders, Photoshop for compositing and detailing.
Workflow inspired from the robo-art of the great Josh Nizzi, texturing and details are inspired from glorious T-65 X-wing starfighter.
Labels:
3ds MAX,
concept art,
HI POLY SCULPTURES,
photoshop,
robots
Saturday, November 27, 2010
Dr.Doom render1
A quick render of Dr.Doom, low poly character modeled in Zbrush, painted in Photoshop and rendered in 3DsMAX.
Thursday, November 11, 2010
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