Game Characters
Sculptures
Illustrations
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Monday, February 11, 2013
Killzone Trooper w.i.p.
I wanted to test the new panel loops feature in Zbrush 4R5 and I choose to mix some references from amazing Killzone concept art..
I did a retopology in Zbrush and the diffuse/ao/normal baking in 3ds max.
Texturing in Photoshop:
Saturday, January 26, 2013
Humphrey Bogart
Humphrey Bogart low poly bust
Zbrush, 3dsMax, Photoshop
Saturday, December 15, 2012
Neo Geo full views
reference:
Friday, December 14, 2012
Neo Geo
Everything done inside Zbrush 4r4, full views coming soon..
Wednesday, December 12, 2012
Devilman full views
All rendered in Zbrush and few Photoshop tweaks
Monday, December 10, 2012
Devilman render 1
This is a first render of my tribute to Katsuya Terada Devilman
New images from Zbrush viewport coming soon :D
Monday, December 3, 2012
Kevlar Girl
Game character commission, usual workflow, 5600 Tris, done in 4 days.
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